Babyloon

_back_order_of_appearance_

Year 2007

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. j2me webtro for NegroHernan
. Code: babyloon
. Font: Rack/Majic12
. Music: Doom Theme
. Features: 240x320x32, two scrollers and some fake copper bars, midi, MIDP 2.0


. j2me webtro for Kowciu
. Code: babyloon
. Font: hetero
. Music: Monkey Island 2 Theme
. Features: 240x320x32, simple rotating star, midi, MIDP 2.0
. As you may have noticed, it's a very simple fast one single evening production.


. j2me webtro for 6280.6x.to
. Code: babyloon
. Font: senser
. Music: xtd
. Features: 240x320x32, dumb plasma, mp3/midi, MIDP 2.0
. Opening text is modifiable. This is the very first and simple result of the nostalgia from my cracktro/bbstro period. Original version uses XTD-NINJA.MOD converted to MP3 whereas spread versions are more likely to come with esoteric midi files.

End Of Year 2006

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Seven years after my last releases, I'm building my own little J2ME toolbox. No releases planned yet, I'm just experiencing oldschool 2D/3D effects in MIDP2.0 on my S40 Nokia 6233 (no use of the JSR184 3D API). Pixel framebuffer access is a bit slow on this device but it is acceptable for most classic effects.

Here is the list of coded effects:


(original size is 240x320)

More effects to come (in no order):

Year 1999

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. Cracktro for Oxygen
. Code: babyloon
. Gfx: thorin
. Sfx: void
. Features : 11Kb, i386, 100% pmode asm, sb/adlib/nosound, dos/win9x


. BBStro for Equalizer
. Code: babyloon
. Gfx: senser
. Sfx: wotw
. Features: 20Kb, i386, 100% pmode asm, gus/sb/nosound, dos/win9x

Year 1998

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. ANSI Viewer [ DOS // FreeBSD // Linux ]
. Lame ANSI/ASCII viewer runs under DOS/Unix/XWindow on 8bpp, 16bpp, 24bpp or 32bpp displays.
. All sources lost due to a crash disk. The DOS version was released as a Nitrophusion production.

Year 1997

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. BlueBlue Intro [4th at Euskal Party 5 _ San Sebastian//Spain - End of summer 1997]
. Code: babyloon
. Gfx: ntsc // axxel // zaac
. Sfx: eagle
. Features: 64Kb, 100% pmode asm, GUS/NOSOUND, 4Mb RAM, DOS/WIN9x



MilkShake Demo \\ 6th at Wired 97 (Belgium - Middle of summer 1997)
. Code: babyloon
. Gfx: ntsc // zaac
. Sfx: shazz
. Add Gfx: axxel // made
. Features: 776Kb, 100% pmode asm, 3Mb RAM, GUS/NOSOUND, DOS/WIN95.
. Misc: Feel free to play with the hidden part


. Terse Intro // Released at the Lucky & Tigrou Party 1997 [Paris - January 1997]
. Features: 4Kb, 100% real mode asm, needs at least an i386 processor and a coprocessor.
. Misc1: Excuse me for the ugly palette generator. 2D bump, 3D torus, weak voxel and a classic fire. Ugly, ok, but small.
. Misc2: Shading on Torus should look like fake-phong (environment mapping). But my lame texture/palette generator made it look like gouraud shading. I never get the time to fix that!

_BBS Intros coded in 1997

. All done using 100% real mode assembler. Should work under both DOS & Win


. Equalizer BBS #1 (4828 bytes)


. Equalizer BBS #2 (5474 bytes)


. Equalizer BBS #3 (9519 bytes)


.Equalizer BBS #4 (9524 bytes)


. Deep Waterz BBS (6108 bytes)


. Datacrawler BBS #1 (5501 bytes)


. Datacrawler BBS #2 (5605 bytes)


. Alien City BBS (6780 bytes)


. Raverz Zone BBS #1 (4372 bytes)


. Raverz Zone BBS #2 (5681 bytes)


. Emulation Camp #1 (11674 bytes) [10 levels + 4 AdLib tracks]
. with sources : src1 - src2


. Emulation Camp #2 (4577 bytes) !! with *AdLib* track !! (with sources)


. Ultimate BBS (3874 bytes)


. CKC BBS (3810 bytes)


. Mafia Underground (9220 bytes) !! with *AdLib* track !!


. No^Carrier BBS (9912 bytes)


. Platinum BBS (5948 bytes)


. BUGSS BBS (2271 bytes)

Year 1996

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. Flower Intro // Released at The Place To Be 3 (Mont-de-Marsan)
. Code: trantor (my first nickname)
. Gfx: anubis
. Sfx: aerial
. Feature: 390Kb (with sources), 100% real mode assembler, SB/GUS, DOS Only.
. Misc: My first production. Lame code of course. The result of hours of chatting on RTEL.

Thanks.To

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Thorin, Cleaner, Zoop, Axxel, Ntsc, Zaac, Case, Coop, Darky, Decibel, Senser, Zerkman, Sergent Slayer, Createur, Silver Eagle, Remdy, Stack, Dark Angel, Elendil, Rommel, all my scene friends, and all the sysop I met during my BBS activities ... and all X-Men!

And few scans from swapped materials...


 ____/\_______/\___   /| ____/\____/|   _____/\______/\____/\____/\_____/\____
\_____ /_____ \_/ |/______ \ |___\______ _/ \____/____ _/ _/
/__|/ /__ \/ / | \ \/ / | \/ _\/ \__/ \ _/ \ \/ \ | \
_/ \_ \_ ___/__ | \_ ___/__ \_/__ \_ \_/ \_ \_| \_
\____\_____ /____ /_____ /____ /____ /__/___ /___ /____ /____ /|___ /
===========)/=====)/======)/=====)/=====)/=======)/====)/=====)/=====)/=SnS=)/=
r e v e l a t i o n


.______ .________ ._______ ._____ .________ .________ .________ .________
___| /__|_ _____/_| ____/_|____/_|_____ _/_|_____ /_| ______/_|_ _____/__
\_ _______/ ___/ | __/ | | __/ | | | \ | ___/ _/
%|________d|________e|__f|%..%|_____i|___\____a|____|___n|________c|________e|%
___
____________________| |__________________________________________________
\_ ______/_______ \_ | \________ \_____/___ ___ \_______ \ ______/
/ |/ / |/ / | \ _/ /_ \_/ |/____/ _/ /_____ \_
/ | / | / | \ \ / / ___/ | \ / \/ /
\c_____ /\o_____ /u______ /r___\_ /i__ /\e____ |r____\_ /s____ /
\/ \/ \/ \/ \/ |___| \/ [SnS]\/

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